Serialization
SOAP Serialization with C# and .NET
In the previous post, we discussed binary serialization with C# and .NET. In this short article we are going to dive into some specific examples of use of the SoapFormatter class to SOAP serialize objects to XML and deserialize from XML back into objects.
We will discuss SOAP a little later in this article 🙂
SOAP Serialization with the SoapFormatter class
To get started, let’s create a simple class, add some attributes to help us control how properties are serialized, then we’ll serialize and deserialize the object.
To get started, let’s create a C# Console Application that we will call SoapSerializationSample.

Next, we will add a class to the project. We will call this class Sample.
Let’s now add two properties – Name and Value as shown below then decorate the class with the Serializable attribute.
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SoapSerializationSample { [Serializable] public class Sample { public string Name { get; set; } public Int32 Value { get; set; } } }
As you can see, this class is very simple and is a great starting point for examining SOAP serialization.
The Serializable attribute signals the .NET runtime that instances of this class can be serialized. To use serialization, this attribute must be in place at the class level.
Before we write the serialization code, let’s first add the references shown in the illustration below:

Next, let’s add the following using statements to our Program class:
using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters.Soap;
In our Program.cs class’s Main() method, we are going to write some simple code that uses the SoapFormatter to serialize an instance of our Sample object into a Soap XML stream.
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters.Soap; namespace SoapSerializationSample { class Program { static void Main(string[] args) { //create an instance of our Sample class //which we will serialize below Sample sample = new Sample(); sample.Name = "John Nelson"; sample.Value = 44; //create a FileStream to accept the output FileStream fileStream = new FileStream(@"c:\temp\MySoapFile.dat", FileMode.Create); //create a SoapFormatter to serialize the object SoapFormatter formatter = new SoapFormatter(); //serialize the object to the .dat file formatter.Serialize(fileStream, sample); } } }
When we press F5 and run the application, the SoapFormatter serializes the Sample object to our MySoapFile.dat file. If we open this file in Visual Studio, we see something that looks like this:

So, some of you are probably looking at this output and screaming “this is NOT well-formed XML!” and you are right! This file does not contain an xml declaration does not contain opening and closing xml tags. Though an in-depth discussion of SOAP is well beyond the purpose and scope of this article, it will be beneficial to briefly discuss the parts of a SOAP message.
What is SOAP?
Soap is an acronym for Simple Object Access Protocol. It is basically an XML-based protocol for transmitting data between computers and is designed for for data communication via the internet and provides the transport mechanism for web services. SOAP is language and platform independent.
SOAP Message Structure
SOAP messages are encoded as XML documents. These documents begin with a mandatory <Envelope> element and may or may not contain a <Header> element. The <Body> element is mandatory for all SOAP messages, so we would expect to always see that. A <Fault> element may or may not be contained within the <Body> element and is used to provide information about exceptions or errors that may have occurred while the message was processed.
<Envelope> Element
The <Envelope> element is the start and end of the message. The entire SOAP message is contained within the <Envelope> element. Every <Envelope> element must contain exactly one <Body> element – no exceptions! The <Envelope> will change if the version of the message changes.
<Header> Element
<Header> elements are optional within the <Envelope> element and there can be multiple <Header> elements in a SOAP message.
<Body> Element
The <Body> element contains the actual data being transmitted in the SOAP message. You can think of it as the “guts” of the message or the payload of the message.
<Fault> Element
If you have ever worked with WCF, you are familiar with the FaultExceptions. When an error occurs during processing by a web service, information pertaining to that error can be encapsulated within a <Fault> block. If a <Fault> element is included in a SOAP message, there can only be one.
Learning More About SOAP
If you are interested in learning more about the SOAP standard, try this link.
Deserializing with the SoapFormatter
Deserializing with the SoapFormatter is as simple as serializing. See the code below:
//create a FileStream to open the .dat file FileStream fileStream = new FileStream(@"c:\temp\MySoapFile.dat", FileMode.Open); //create a SoapFormatter to deserialize the object SoapFormatter formatter = new SoapFormatter(); //serialize the object to the .dat file Sample deserializedSample = (Sample)formatter.Deserialize(fileStream); //show the object properties Console.WriteLine("The deserialized object:"); Console.WriteLine(String.Format("Name: {0}", deserializedSample.Name)); Console.WriteLine(String.Format("Value: {0}", deserializedSample.Value.ToString())); Console.Read();
When we press F5 and run our application, we see the values of our object displayed in the console window:

Binary Serialization with C# and .NET
In the previous post, we discussed XML serialization. In this short article we are going to take a look at binary serialization via the BinaryFormatter class. As we mentioned in a previous article, binary serialization in .NET converts an object or entire object graph into a binary format that is not human readable. Binary serialization is sometimes called “deep” serialization because it serializes the entire object state, all relations among an object graph, and all references to other objects. It preserves type fidelity which is quite useful when utilizing objects across multiple applications of instances of the same application.
Binary Serialization with the BinaryFormatter class
To get started, let’s create a simple class, add some attributes to help us control how properties are serialized, then we’ll serialize and deserialize the object.
To get started, let’s create a C# Console Application that we will call BinarySerializationSample.

Next, we will add a class to the project. We will call this class Sample.
Let’s now add two properties – Name and Value as shown below then decorate the class with the Serializable attribute.
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SerializationSample { [Serializable] public class Sample { public string Name { get; set; } public Int32 Value { get; set; } } }
Before we can use binary serialization, we have to add a reference to the System.Runtime.Serialization assembly. Right-click the project, select Add Reference, then select this assembly in the dialog. See below.

Now that we have created our Sample class, decorated it with the Serializable attribute, and added a reference to the System.Runtime.Serialization assembly, let’s jump to our Program class’s Main() method and write some simple code to serialize an instance of our object. The full code for our Program class is shown below.
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.Serialization.Formatters.Binary; using System.Text; using System.Threading.Tasks; namespace BinarySerializationSample { class Program { static void Main(string[] args) { //create an instance of our Sample object Sample sample = new Sample(); sample.Name = "John Nelson"; sample.Value = 44; //create a FileStream to write the serialized output //to a file on our hard drive FileStream fileStream = new FileStream(@"c:\Temp\Sample.dat", FileMode.Create); //create a BinaryFormatter object to serialize our object BinaryFormatter formatter = new BinaryFormatter(); formatter.Serialize(fileStream, sample); } } }
Now let’s press F5 and run our console application. We will open the file with Wordpad so that the text wraps and so that we can see the contents. See below.

The binary output does have some readable text. The first thing you should notice is that the entire assembly and namespace information is stored with the serialized object. This is something that XML serialization does NOT do. Pretty cool.
Be sure not to save the file because we are going to use this same file in the code below to deserialize our object.
//create a FileStream to read the serialized object FileStream fileStream = new FileStream(@"c:\Temp\Sample.dat", FileMode.Open); //create a BinaryFormatter and deserialize the object BinaryFormatter formatter = new BinaryFormatter(); Sample deserializedSample = (Sample)formatter.Deserialize(fileStream); Console.WriteLine("The deserialized object:"); Console.WriteLine(String.Format("Name: {0}", deserializedSample.Name)); Console.WriteLine(String.Format("Value: {0}", deserializedSample.Value.ToString())); Console.Read();
When we press F5 and run our application, we see the following output in our console window:

Pretty cool, right? Yes it is.
Now this was a very simple example but understand that any object that supports serialization can be serialized using the BinaryFormatter. If we have an object graph that contained multiple levels of objects in a hierarchy, we could serialize these objects in exactly the same way that we just did. I have written numerous applications that have required objects to be serialized and stored in a database. Again, we use the same approach, then we execute a stored procedure or invoke an insert or update call and pass the binary data into the table. No big deal.
In the next post, we will take a look at SOAP Serialization with C# and .NET.
XML Serialization with C# and .NET
In the previous post, we discussed the basics of serialization in .NET. In this short article we are going to dive into some specific examples of use of the XmlSerializer to serialize objects to XML and deserialize from XML back into objects 🙂
XML Serialization with the System.Xml.Serialization.XmlSerializer class
To get started, let’s create a simple class, add some attributes to help us control how properties are serialized, then we’ll serialize and deserialize the object.
To get started, let’s create a C# Console Application that we will call SerializationSample.

Next, we will add a class to the project. We will call this class Sample.
Let’s now add two properties – Name and Value as shown below.
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SerializationSample { public class Sample { public string Name { get; set; } public Int32 Value { get; set; } } }
As you can see, this class is very simple and is a great starting point for examining Xml serialization.
In our Program.cs class’s Main() method, we are going to write some simple code that uses the XmlSerializer to serialize an instance of our Sample object into an XML stream.
static void Main(string[] args) { //let's first instantiate our Sample object //and set its two properties Sample sample = new Sample(); sample.Name = "John Nelson"; sample.Value = 44; //next, create an instance of an XmlSerializer //we will use the Type constructor for this example XmlSerializer serializer = new XmlSerializer(typeof(Sample)); //serialize the object to the Console serializer.Serialize(Console.Out, sample); Console.ReadLine(); }
When we press F5 and run the console application, our console window displays the resulting XML. See the following illustration.

So when we look at the resulting XML, we see the standard xml declaration followed by the opening tag for our Sample object, an XML namespace (xmlns) attribute, and the values of the two properties in our object. Pretty simple, right?
XML Namespaces
Though my intent in this article is to discuss XML serialization and not XML and its accompanying concepts, we do need to briefly talk about the concept of XML namespaces. XML namespaces provide a couple of things in our generated XML. First, they remove any ambiguity between two or more elements that happen to have the same name. Second, they are useful for grouping elements that relate and adhere to a common “idea” together.
A namespace is identified and conveyed via a uri. So what does that mean? Well, I could define a namespace that I could use for all of my XML “objects” based on http://johnlnelson.com. I could for the sake of this example specify the namespace to be https://johnlnelson.com/namespaces/sample. It is a safe assumption that anyone who produces XML for the purpose of transmitting it via HTTP would do this via a domain, such as johnlnelson.com.
Armed with this little bit of knowledge, let’s modify our code to specify our own namespace and prefix.
static void Main(string[] args) { //let's first instantiate our Sample object //and set its two properties Sample sample = new Sample(); sample.Name = "John Nelson"; sample.Value = 44; //next, create an instance of an XmlSerializer //we will use the Type constructor for this example XmlSerializer serializer = new XmlSerializer(typeof(Sample)); //specify our namespace XmlSerializerNamespaces namespaces = new XmlSerializerNamespaces(); namespaces.Add("jln", "https://johnlnelson.com/namespaces/sample"); //serialize the object to the Console //with our specified namespace serializer.Serialize(Console.Out, sample, namespaces); Console.ReadLine(); }
Pay attention to lines 14-15 and the new overload of the Serialize() method in line 19.
We created an instance of an XmlSerializerNamespaces object and added one prefix/namespace combination. The prefix I chose is “jln” and my namespace is https://johnlnelson.com/namespaces/sample.
When we press F5 to launch the application and view our XML output, we see our own namespace in the XML.

Pretty simple? Sure it is. Now let’s take a look at the encoding attribute in our xml document tag. What if we don’t want to use the default IBM437 encoding? We can do that too, but the code is slightly more involved (but not too bad).
Let’s modify our serialization code to look like this:
//let's first instantiate our Sample object //and set its two properties Sample sample = new Sample(); sample.Name = "John Nelson"; sample.Value = 44; //next, create an instance of an XmlSerializer //we will use the Type constructor for this example XmlSerializer serializer = new XmlSerializer(typeof(Sample)); //specify our namespace XmlSerializerNamespaces namespaces = new XmlSerializerNamespaces(); namespaces.Add("jln", "https://johnlnelson.com/namespaces/sample"); //create an XmlWriterSettings object to specify the //encoding and the indentation XmlWriterSettings settings = new XmlWriterSettings(); settings.Encoding = new UTF8Encoding(); settings.Indent = true; //create an XmlWriter that utilizes a StringWriter to //build the output, then write that to the Console window using (StringWriter stringWriter = new StringWriter()) { using (XmlWriter xmlWriter = XmlWriter.Create(stringWriter, settings)) { serializer.Serialize(xmlWriter, sample, namespaces); Console.Write(stringWriter); } } Console.ReadLine();
You will see quite a few changes from lines 17 to 30. We will discuss the changes in a bit, but first let’s press F5 and run our code! The console window will now look like this:

Okay, so what’s going on here? First, in order to take the level of control over our encoding, we had to initiate the help of a StringWriter and an XmlWriter. We created an XmlWriterSettings object to allow us to specify the encoding and the indentation for our XML output. Then we wrapped the XmlWriter in a StringWriter which we then used to send our output to the Console window.
We won’t go into too much detail about StringWriters and XmlWriters in this article, but let’s just take from this the fact that it is possible to exert varying levels of control over our XML serialization.
Controlling How We Serialize
Before we jump into deserialization, let’s hop back to our Sample class and take a look at some ways we can control how instances of this type are XML serialized. This sample class has two properties: Name and Value. As it stands now, both properties get serialized when we call the XmlSerializer.Serialize() method. Let’s look at some ways we can control this.
System.Xml.Serialization.XmlIgnoreAttribute
Using the XmlIgnore attribute we can instruct the XmlSerializer to ignore public fields or properties when XML serialization takes place. For this example, let’s add an XmlIgnore attribute to the Value property as shown below:
[XmlIgnore] public Int32 Value { get; set; }
By adding this simple attribute, the XmlSerializer will not serialize this property. Let’s press F5 and give it a try.
When we place a breakpoint and view the XML output in the XML view window, we notice that the Value property did NOT get serialized.

Pretty simple, right?
System.Xml.Serialization.XmlElementAttribute
What if we want to serialize a property, but we want the XmlElement to have a name other than the actual name in the object? This is equally simple by decorating that property with an XmlElement attribute. See the code below.
[XmlElement (ElementName="TheValue")] public Int32 Value { get; set; }
This attribute instructs the XmlSerializer to serialize the property, but to name the XmlElement “TheValue”. Again, we place a breakpoint and view the output:

As we can see in the output, the Value field is serialized as TheValue. Pretty simple.
There are more customization options available through attributes, but we are not going to cover all of them here. This MSDN resource is an excellent source of information.
Deserializing XML with C#
Now that we have discussed XML serialization, let’s look quickly at how to deserialize our XML and re-inflate a Sample object.
We will modify the code in our Program class’s Main() method to look like this:
//let's first instantiate our Sample object //and set its two properties Sample sample = new Sample(); sample.Name = "John Nelson"; sample.Value = 44; //next, create an instance of an XmlSerializer //we will use the Type constructor for this example XmlSerializer serializer = new XmlSerializer(typeof(Sample)); //specify our namespace XmlSerializerNamespaces namespaces = new XmlSerializerNamespaces(); namespaces.Add("jln", "https://johnlnelson.com/namespaces/sample"); //serialize the object to a StringWriter //with our specified namespace StringWriter writer = new StringWriter(); serializer.Serialize(writer, sample, namespaces); //for our subsequent deserialization, we will //get the StringWriter's underlying StringBuilder string xml = writer.GetStringBuilder().ToString(); //we will create a new StringReader using //the xml string created above TextReader reader = new StringReader(xml); //we will deserialize the reader and cast //the resulting object to a Sample type Sample deserialized = (Sample)serializer.Deserialize(reader); //finally, we will write our object to the Console Console.WriteLine("We have deserialized our object"); Console.WriteLine(String.Format("Name: {0}", deserialized.Name)); Console.WriteLine(String.Format("Value: {0}", deserialized.Value.ToString())); Console.WriteLine("That was cool!"); Console.ReadLine();
The commentary in the code is pretty straightforward. We serialized our object into a StringWriter then got that object’s underlying StringBuilder and got its string representation via the xml string object. Then we created a StringReader to utilize the XML string value as an input to our XmlSerializer.Deserialize() method. We immediately cast the return object to the Sample type because we knew that it would work. In most situations like this, should NOT attempt such a cast. Instead, you should stuff the result into an object, then check for null BEFORE attempting the cast. That is just a good programming practice.
When we press F5 to run the application, we see the following output:

In the next article, we will take a quick look at binary serialization.
Serialization with C# and .NET
What is Serialization?
In the world of software development, serialization is the process of converting an object into a format that allows it to either be persisted (saved) to disk or memory, or to be transmitted across a network or over HTTP or TCP.
An object that has been serialized can be reconstructed later which is known as deserialization. I like to think of deserialization as the process by which we re-inflate the object back into its original state. If you think of an XML web service as an example, an application can be written using standard .NET objects, serialized as XML, passed around via HTTP or TCP, then deserialized (re-inflated) by the receiving application and used further.
In this article, we are going to take a quick look at three forms of .NET serialization and talk briefly about each. The following three articles will address XML serialization, binary serialization, and SOAP serialization and provide walkthroughs that give you an overview of how to implement each.
Serialization in .NET
The .NET Framework provides a few serialization mechanisms. Let’s discuss the three most well-known:
- XML Serialization – serializes the public fields and properties of an object into an XML stream. XML serialization does not record or preserve information about the object’s original type or namespace. The .NET Framework provides a class called the XmlSerializer. This class provides methods with which we can serialize an deserialize objects.
- Binary Serialization – serializes an object or an entire hierarchy of objects into a binary format. Binary serialization is a very efficient means of serializing .NET objects. The BinaryFormatter class offers numerous methods allow us to serialize and deserialize objects.
- SOAP Serialization – serializes an object into XML, but also serializes private members. SOAP serialization does not support serialization of generic collections, but the SoapFormatter saves assembly and type information along with the data itself. SOAP serialization is ideal for communications between heterogeneous applications, or applications that are written using different architectures, languages, platforms, etc.
The decision as to which type to use is dictated by the needs of the application. For example, XML and SOAP serialization produce XML output which is usable across multiple platforms. Binary serialization in .NET should only be used in situations where the objects to be serialized and deserialized reside in namespaces that are usable and referenced by each application. If there is only one application in the discussion, then binary serialization will provide a speedy, compact form of serialization that will be quite suitable. So it comes down to considering performance, storage type and location, and extensibility.
See the table below for a high-level comparison of these three types of .NET serialization.

To use serialization in .NET, you essentially only need two things:
- A stream to hold or receive the serialized output
- A formatter (XmlSerializer, SoapFormatter, or BinaryFormatter) to fill the stream with output
As we mentioned earlier, XML Serialization utilizes the XmlSerializer class, binary serialization is provided via the BinaryFormatter, and SOAP serialization is handled by the SoapFormatter – .NET provides very rich support for serialization.
.NET Serialization Walkthroughs
The following posts will dive into the specifics of serialization with C# and .NET. Use the links below to select the appropriate post.
XML Serialization in C# and .NET